Known Issues v1.41

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Known Issues v1.41

Postby Dirkened on Fri Feb 24, 2017 12:02 pm

  • The ball's initial spawn point in Free Play on Utopia Dawn is mid-air
  • Primary colors are slightly darker for non-Premium cars
  • Painted Import no longer show their paint attribute after equipping the Snakeskin decal
  • Controller vibration for the Xbox 360 controller may not be noticeable
  • The Join Match countdown audio will continue despite canceling the matchmaking queue
  • Boost does not regenerate in the after game waiting lobby for Dropshot
  • Reset pop-up reminder in custom training sequences still appears each time you start again
  • With High-Quality Shaders disabled, the Breakout Type S secondary paints may not appear correctly
  • If you're unable to connect to the RL servers on a non-debian based Linux distro, the following symlink must be made: sudo ln -s /etc/ssl/certs/ca-bundle.crt /etc/ssl/certs/ca-certificates.crt
  • If the ball does not budge in Free Play, reset the ball by using (default buttons) R1/RB/Backspace buttons/key. From then on, it should be acting like normal.
  • If your game shows certain lines as blocks like █ █ █ then you'll need to go into C:\Program Files (x86)\Steam\steamapps\common\rocketleague\TAGame\CookedPCConsole
    From there, you'll want to find the GfxFonts.upk file and delete it. Then Verify Game Cache Integrity, and you should be fine

  • Xbox 360 controller vibration has been reduced

There are more known issues but they may or may not have enough debugging info behind them to add to the list yet. If you find another bug then please create a thread with adequate info regarding how to:
  • reproduce the bug
  • a link to pastebin with the logs
  • a link to a file hosting site with a dmp file in case of crashes
  • your system and hardware info
  • as well as anything else you can add
Rocket League Associate Community Specialist
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