BATTLE-CARS SEQUEL / PSYONIX UPDATE

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BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby Psyonix-Dave on Tue Mar 08, 2011 7:26 pm

I know you guys have been waiting a long time to hear some official word on a possible sequel to the game. There were reasons we had to keep silent and I appreciate all of your patience. However, we have waited long enough and it is time to let you know what is going on.

First and foremost, Psyonix has every intention of creating a sequel. In fact, a great deal of work has already been put into it. I've attached a few images showing you our progress on the title.

That is the good news, but there is also some bad. We've had a great deal of difficulty selling the game to publishers. All of you know what makes this game great, but a game about rocket-powered cars playing soccer doesn't fit into any typical mold. It is hard to explain the magic of playing this game to the average publisher executive. In addition, while it was commercially successful for us, it never achieved the kind of top ten popularity that publishers are looking for. It is kind of like a chicken and egg problem. We want to get a major publisher behind it because we never had that kind of marketing push the first time around, but because it didn't have that push it didn't gain high enough popularity for publishers to be interested in a new one. What is too often discounted is how amazing it was that a game with no marketing budget became a commercial success based entirely on word of mouth.

So where does that leave us? Well I can tell you we have no intention of abandoning the game. It does mean we're going to stop actively promoting it to publishers. Instead, we've decided to take our game development in a new direction. Most people know that Psyonix does a lot of what we call "work-for-hire" business. We are proud to be the goto studio for helping out on triple-A Unreal Engine titles. What most people don't know is just how much of our own game development we do that you never hear about. We actually have a secret backlog of years worth of interesting projects. Whenever we have a developer that isn't attached to a work-for-hire project for a while, we continue the development of one of our own games - SARB2 included. In the past we have been silent about these titles as we work to find the right match with the right publisher. The problem has always been that we want to makes the games that inspire us in some way. Publishers are the same way but in order to make a deal, we have to be lucky enough to both be interested in the same kind of game at the same time. If you further limit yourself to major publishers only it becomes even more difficult. Certainly we could try to make only the kind of games that publishers are demanding. It would be the safer choice and maybe even the most profitable. But that simply isn't Psyonix.

What we're going to do is start bringing our game development directly to the gamers. What does that mean? Well, we're still working out the details. First and foremost it means being open about what is going on under the hood of the studio. We may not be able to entirely self-fund and release full games right away but we may be able to release partial games "while they are in development". It is a similar idea to what Notch has done with MineCraft. What we want to do is build community. One of our greatest strengths is speed of development. If the process for releasing updates to SARB didn't require so much certification and process, we would have been releasing updates weekly or even faster. On PC we can do that. We want to develop games not just for you, but with you. Community is the key here. As a game we showcase on PC becomes popular, the ability for us to release it on other platforms including consoles becomes dramatically easier, whether we use a publisher or self-fund it ourselves.

So starting this week we are ramping up our community involvement. We're going to start releasing information about titles you've never heard about. Soon after I expect you will be playing some of them. I have to ask once again for your patience on SARB 2 however. We don't have a playable version yet and so some of our other titles will most likely be the first to start this process out with. That doesn't mean it isn't in the queue, and in fact we will be keeping you much more up to date on our progress there. What you can do is give us as much support in this new endeavor as possible. Our plan is to make SARB the popular game it deserves to be or die trying and this is just the first step.

More to come...

Dave Hagewood
Psyonix Studio Director / Founder
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EDIT: tl;dr - There is a sequel in early development, however we are frustrated with the traditional publisher route and so we're working on a plan for taking our games directly to gamers. Other games will likely come first but BC2 is in the queue.
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby Psyonix-Adam on Tue Mar 08, 2011 7:29 pm

HOLY SHOOT!!!
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby SeanNolan5 on Tue Mar 08, 2011 7:39 pm

fake and
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby SeanNolan5 on Tue Mar 08, 2011 7:41 pm

gay lol
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby IdleHacker on Tue Mar 08, 2011 7:43 pm

OMGWTFBBQ
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby snipeclips on Tue Mar 08, 2011 7:43 pm

DAMN!!!!!! OMFG S....S....S....S...S..SA....SAR...........S.......SARPBC 2. Those pics are so epicly EPIC. Thanks for even making these pics. I couldn't stop jizzing on my screen though.
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby digdog22 on Tue Mar 08, 2011 7:52 pm

*Reads topic title*
*Scoffs in disbelief*
*Reads all of what was tl;dr*
*Looks at screenshots*
*Dies due to pure awesomeness*
*Resurrected also due to pure awesomeness*
*Types this post*
*Looks at pictures again*
*Dies*
...TO BE CONTINUED! but not really

But seriously, on behalf of the entire SARPBC Community; thanks for spilling the beans.
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby IdleHacker on Tue Mar 08, 2011 7:52 pm

Out of curiosity, are these PC projects going to be released through Steam or standalone or what?

**can't wait**
Any fool can criticize, condemn and complain and most fools do. - Benjamin Franklin
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby Psyonix-Adam on Tue Mar 08, 2011 7:54 pm

IdleHacker wrote:Out of curiosity, are these PC projects going to be released through Steam or standalone or what?

**can't wait**


It's undecided.
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby IdleHacker on Tue Mar 08, 2011 7:55 pm

guess my PC will finally be good for something other than a web browser and iTunes
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby SeanNolan5 on Tue Mar 08, 2011 7:56 pm

digdog22 wrote:*Reads topic title*
*Scoffs in disbelief*
*Reads all of what was tl;dr*
*Looks at screenshots*
*Dies due to pure awesomeness*
*Resurrected also due to pure awesomeness*
*Types this post*
*Looks at pictures again*
*Dies*
...TO BE CONTINUED! but not really

But seriously, on behalf of the entire SARPBC Community; thanks for spilling the beans.

:lol: omg dig dog i love you bro.
everyone else i love you. i feel like scrooge after the 3 spirits met him.
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby D4rkThingy on Tue Mar 08, 2011 7:59 pm

:shock:

I litteraly spazzed out of my chair xD
i jumped xD

NIIIIIIIIIIIIIIIIICEEEE ! :cheesygrin: :cheesygrin: :cheesygrin: :cheesygrin:
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby ScaRxFacE on Tue Mar 08, 2011 8:05 pm

SWEET!!!!!!! THATS EPIC!
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby Psyonix-Jerad on Tue Mar 08, 2011 8:15 pm

IdleHacker wrote:Out of curiosity, are these PC projects going to be released through Steam or standalone or what?

**can't wait**


I think it's more of a nebulous trend than that. It might start standalone, and move to Steam or some other platform, including consoles or whatever direction the idea takes us. Follow the fun, that's how we've always worked. Just depends on circumstance and everything, each may be different.
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby CbodHotRod on Tue Mar 08, 2011 8:44 pm

AH!!!!!! I couldn't even read the passage because I was so excited!!! Gah I'm need to let out this excitement some how. Those pictures just made my year. I never gave up hope on SARPBC 2. How could you guys not follow up such a great game?

THANK YOU!!!!
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby IdleHacker on Tue Mar 08, 2011 8:48 pm

Psyonix-Jerad wrote:I think it's more of a nebulous trend than that. It might start standalone, and move to Steam or some other platform, including consoles or whatever direction the idea takes us. Follow the fun, that's how we've always worked. Just depends on circumstance and everything, each may be different.

I think you should start by releasing some of the pre-SocCar SARPBC modes 8-)
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby CbodHotRod on Tue Mar 08, 2011 8:53 pm

I never understood what it was like to have a fetish. Until now.
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby snipeclips on Tue Mar 08, 2011 8:54 pm

I, in the hope of the sequel being more noticed than the first one, helped spread the word about it already :cheesygrin: .
http://community.us.playstation.com/mes ... 7#30994067
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby MikeJC on Tue Mar 08, 2011 9:27 pm

*is speechless*


:yaypsyonix:
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Re: BATTLE-CARS SEQUEL / PSYONIX UPDATE

Postby Eriquo on Tue Mar 08, 2011 9:44 pm

I have to change my underwear.

Also, have/will user suggestions been implemented in this game? :cheesygrin:
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