Patch Notes v1.35: Anniversary Update

Official announcements and news relating to Rocket League.

Patch Notes v1.35: Anniversary Update

Postby Dirkened on Wed Jul 05, 2017 2:50 pm

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THE HEADLINES
  • “Champions Field” is now available in all Playlists, and in Private Matches
  • Engine Audio, Goal Explosions, and Trails have been added as Car Customization categories
  • “Overdrive” Crate has been added
  • “Champions” Crate Series has been retired
  • Competitive Season 4 has ended, and Season 4 Rewards are being distributed to qualifying players
  • Competitive Season 5 is beginning
  • Rick and Morty items are now available as drops after all matches

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NEW CONTENT
ARENAS
  • “Champions Field” is now available in all Playlists, and in Private Matches
  • “Starbase ARC” has been updated with new visuals and reduced brightness
  • Boost pads are now standardized in all standard Arenas
CRATES
  • “Overdrive” Crate has been added
  • When received, the Overdrive Crate will display as “Crate - Overdrive” in your inventory
  • “Champions” Crate Series has been retired
TRAILS
  • Trails are now available in the Car Customization menu
  • Trails appear behind the Wheels when your Battle-Car goes SuperSonic
  • Every player has the “Classic” Trail by default
  • More Trails are available in the Overdrive Crate

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GOAL EXPLOSIONS
  • Goal Explosions are now available in the Car Customization menu
    • Every player has the “Classic” Goal Explosion by default
    • New Goal Explosions are available as Common drops after all online and offline matches:
      • “Standard Green”
      • “Standard Orange”
      • “Standard Pink”
      • “Standard Purple”
    • More Goal Explosions are available in the Overdrive Crate
ENGINE AUDIO
  • Engine Audio is now available in the Car Customization menu
  • You have access to Engine Audio for every Battle-Car you own
  • The Engine Audio can changed on any Battle-Car in your GA
    • Licensed Battle-Cars are excluded
  • Engine Audio for all existing Battle-Cars has been updated
    • Legacy Engine Audio is still available as an Engine Audio customization option
COMMUNITY FLAGS
  • “Gfinity” (Updated)
  • “X Games”
  • “Monstercat”
ANTENNAS
  • “J!NX”
DECALS
  • “Monstercat”

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RICK AND MORTY
  • Rick and Morty items are now available as drops after matches
    • “Interdimensional GB” Boost
    • “Sanchez DC-137” Wheel
    • “Rick” Antenna
    • “Morty” Antenna
    • “Cromulon” Topper
    • “Mr. PBH” Topper
    • “Mr. Meeseeks” Topper
RLCS SEASON THREE WORLD CHAMPIONSHIP ATTENDEE ITEM
  • Players who attended the RLCS Season Three World Championship in June can now redeem their in-game item
    • Item: “Decennium Pro” Wheels
      • To redeem, go to the “Extras” menu, select “Redeem Code,” and enter your unique code
      • These wheels are not tradeable
ACHIEVEMENTS AND TROPHIES
  • Storm Trooper
    • Equip a Very Rare Item and complete a game in an Arena with turbulent weather
  • Good Times
    • Head to Champions Field and complete an Online game
  • Swap Meet
    • Trade and receive one or more items with another player in a single transaction
  • Trade Secret
    • Trade In five items of the same quality to receive an item of the next-highest quality
  • Rank Up
    • Complete all placement matches in any Competitive Playlist
      • Note: If you are already placed in one or more Competitive Playlists, this achievement should unlock automatically
  • Coming On Strong
    • Score or Assist a combined 30 goals or assists in Casual or Competitive Online matches

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CHANGES AND UPDATES
GENERAL
  • Players now have 50 Car Preset slots, up from ten
  • A “Change Preset” button has been added to the end of game lobby. You can now change to another Battle-Car preset without exiting a match
  • “Dodge Deadzone” added to Controls Options.
    • This setting allows you to control how far you must tilt the controller stick to activate a directional dodge move in the air instead of double jumping.
    • The default value of 0.5 means you must move the stick at least half of the way towards your intended direction to dodge instead of double jump.
    • The maximum value of 1.0 means you must move the stick all the way in a direction to trigger a dodge.
  • Rocket Trails have been renamed Rocket Boosts
  • Pressing Start when selecting Online Playlists now starts the matchmaking search
  • The Boost Meter and Rumble Powerup are now displayed when watching a player in Spectator Mode
  • The Boost Meter and Rumble Powerup now display during Replays
  • A pop-up window will appear when exiting a match when you have indicated you wanted a replay, but did not save a replay
  • A “Maintenance Mode” message has been added to the matchmaking ticker. You will see this only when PsyNet is undergoing maintenance
  • “High Contrast Nameplates” now default to ON. This can be reverted in the Options Menu
COMPETITIVE SEASON 4
  • Competitive Season 4 has ended. Titles and items will be awarded for your highest rank achieved during the season. Season 4 Rewards are custom, non-tradeable Trails
    • “Season 4 - Bronze” Trail
    • “Season 4 - Silver” Trail
    • “Season 4 - Gold” Trail
    • “Season 4 - Platinum” Trail
    • “Season 4 - Diamond” Trail
    • “Season 4 - Champion” Trail
    • “Season 4 Grand Champion” Title
      • Season 4 Grand Champions will also receive the “Season 4 - Champion” Trail
COMPETITIVE SEASON 5
  • Competitive Season 5 has begun
  • New for Season 5 is the “Season Reward Level,” a new type of Skill Tier progression
    • Your skill ratings are carried over directly from Season 4 into Season 5
    • You do not have to play placement games this season
    • Players will compete against opponents of the same skill ranking to earn wins that count towards your Season 5 Reward Level
    • Each level requires 12 wins against players of the same Skill Tier or higher
      • Ex: A Bronze player must win 12 games against Bronze Skill Tier players or higher in order to unlock Bronze-level Season Rewards
    • Losses do not affect your win count progression
CAR STANDARDIZATION CHANGES
  • Implemented a new type of car standardization that minimizes differences in handling and hitbox between cars of the same “type”. For this initial release, this affects the following cars:
    • “Octane” Type: Octane, Octane ZSR, Takumi, Takumi RX-T
    • “Dominus” Type: Dominus, Dominus GT, Hotshot
    • “Plank” Type: Batmobile, Mantis, Paladin, Twin Mill, Centio V17
    • “Breakout” Type: Breakout, Breakout Type-S, Animus GP
      • Note: The Breakout hitbox has been widened slightly. This affects all cars using its standard type.
    • “Hybrid” Type: Venom, X-Devil, Endo
      • Note: This is a new type that offers a middle ground between “Octane”-type and “Dominus”-type hitboxes.
USER INTERFACE
  • The “Find Match” window has been updated
    • Casual and Competitive Playlist categories are now separated by dedicated tabs
    • The game will remember your last chosen category
  • A new “Recommended” Server Region has replaced the “Select All” option
    • Recommended servers are any servers with good ping
    • Good ping is defined as 100 ms or below
  • A new warning pop-up message has been added to the trading screen
    • After you invite a player to trade, a new message will appear with several trade-related disclaimers
    • Players have the option to disable the message upon first viewing
AUDIO
  • Engine Audio for all Battle-Cars has been revised (see “Engine Audio” under “New Content” above)
  • The Music Playlist UI has been updated
    • Rocket League Radio: Players can now select specific soundtrack playlists, or choose all playlists
  • The “Rocket League x Monstercat” playlist has been added with 18 new songs

BUG FIXES
GENERAL
  • Updated Car Bumping and Demolition
    • Fixed a bug with Car Bumps and Demolishes that could cause them to be ignored at wider collision angles
    • Fixed an issue where Supersonic FX would stay active despite the car falling below the minimum speed to Demolish opponents
  • Fixed an issue with ball bounces off of the junctions between curved and flat wall segments. These bounces should now be more consistent than before
  • Changed car suspension code to reduce the likelihood of getting stuck when driving up curved surfaces
  • Centers, Saves, and other related stats now work correctly when the “No Goal Reset” Mutator is active
  • Ball should no longer get “stuck” in Free Play Training
  • Party members that go directly to Free Play Training from the post match screen will no longer prevent Party leaders from matchmaking
  • Players will no longer receive a matchmaking ban if they leave a Competitive match during the final goal replay
  • Fixed a bug with the “Hexed” and “Snakeskin” decals that changed their look in the v1.34 update.
  • Wheel effects no longer flicker when browsing or equipping other items in the Garage
  • Loading screen now correctly displays all information when joining a Rumble or Dropshot match
  • [Steam] Additional player names in Splitscreen Mode are now correctly displayed in the Party Bar
  • Duplicate item sound no longer plays when scrolling through items in the Garage
  • Nitro Crate localization has been updated for Portuguese and Turkish languages
  • Ball Cannon properly disappears between shots in Custom Training levels
  • [PS4] Cars with three painted items or more equipped will correctly appears in other Party Member’s lobbies
  • Adjusted the “Crazy Sandwich” Decal on the Ice Charger
  • An idle warning now appears when viewing the midgame menu
  • Appearance of the ball indicator and direction indicator on Aquadome have been adjusted
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Re: Patch Notes v1.35: Anniversary Update

Postby Tentacles on Wed Jul 05, 2017 3:06 pm

First! What a great update.

Now just get reasonable tick rate servers that can handle the volume, let us pick what maps we play in ranked, and remove the win streak penalty and I can quit the forums.
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Re: Patch Notes v1.35: Anniversary Update

Postby UnknownMaster21 on Wed Jul 05, 2017 3:39 pm

I think some items did change again.

Hexphase, painted as Black, looks now more like exactly same as Grey. Before update, the boost was very awesome looking.
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Re: Patch Notes v1.35: Anniversary Update

Postby RomeryoGaming on Wed Jul 05, 2017 5:11 pm

Has there been any changes to the Controller Rumble intensity? Since the update it's barely rumbling at all, and after 1200 hours of having a decent shake in my hands it feels almost disgusting to have such a feeble force feedback :(

Option for Controller Rumble is obviously ticked in options menu.
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Re: Patch Notes v1.35: Anniversary Update

Postby Laszlo on Wed Jul 05, 2017 5:25 pm

"Legacy Engine Audio is still available as an Engine Audio customization option"
Maybe I'm deaf or idk but i can't find the original Dominus engine sound. The most obvious difference is the idle sound, it was unique, but i think the acceleration sound is different too. Any1 else having the same problem? //sry sry bad english :|
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Re: Patch Notes v1.35: Anniversary Update

Postby GlassamanFranklin on Wed Jul 05, 2017 5:56 pm

Thank you for all of the constant updates and including what many players have been asking for! The only thing I've noticed with the most recent patch is that now none of my controllers vibrate when boosting and only when goals are scored. I've tried both with my 360 controller and Steam controller, but both yield the same result. I'm not sure if this is the proper place to make note of this issue, so please feel free to move it or delete it if necessary.
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Re: Patch Notes v1.35: Anniversary Update

Postby l0wcrow420 on Wed Jul 05, 2017 9:25 pm

Well at least new music is nice - you couldnt fuck up this, right :P

Thanks for that - listening via spotify ;)

edit: had to laugh so badly when I saw this... https://clips.twitch.tv/AbstemiousBloodyPizzaSaltBae
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Re: Patch Notes v1.35: Anniversary Update

Postby UnknownMaster21 on Thu Jul 06, 2017 3:49 am

Okay, I was wrong about Champions Field arena. Because it looks absolutely more different, and designers have absolutely managed to make it to look beautiful, I say this is not bad at all, and absolutely not dull.

As I strongly dislike about making arenas only same size and scale and measures, all being standard, I give an exception to this new arena. Well Done!
( Keep the Starbase ARC as octagon!!! )
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Re: Patch Notes v1.35: Anniversary Update

Postby Polytrax on Thu Jul 06, 2017 6:08 am

Happy for all that new content . But i have to say i'm kinda disapointed there isn't any fixes for chat again... That thing is becoming more and more anoying. Reseting sentence each lobby u change (starting to write after game ? u'll be seseted when score come, starting to write before game start ? it'll be ressted at game start ... putting half the words of the sentence at the start of it without mixing words together, previous sentences that don't reset ...That is really starting to be annopying me.

So please more care for the chat system.
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Re: Patch Notes v1.35: Anniversary Update

Postby ltshadowx on Thu Jul 06, 2017 11:03 am

Love the patch,

BUT, Xbox one is now near unplayable for many people out there because of an FPS issue that starts after playing a few rounds and continues to get worse and then ultimately causes the game to lock up/crash.

It's not a connection issue, my ping with google fiber is a consistent 14-40, game is smooth as silk when you begin playing it, but after a few matches the FPS is so bad that it's unplayable, and just continues getting worse. Even ultimately caused my game to lock up / crash several times as well

Hope we have a fix for this very soon :(
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Re: Patch Notes v1.35: Anniversary Update

Postby Jmath85 on Thu Jul 06, 2017 12:12 pm

UnknownMaster21 wrote:I think some items did change again.

Hexphase, painted as Black, looks now more like exactly same as Grey. Before update, the boost was very awesome looking.

I'm experiencing the same issue before the update my black hexphase was the perfect mix of black and white now its no different then grey
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Re: Patch Notes v1.35: Anniversary Update

Postby chucklepie on Thu Jul 06, 2017 3:22 pm

You've fucked up the sound of Dominus GT, it's awful, sounds like it's having a shit and the pitch doesn't alter with speed or boost. And that champions stadium, the parallax effect is awful and turns the pitch into a goldfish bowl.
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Re: Patch Notes v1.35: Anniversary Update

Postby AzzaSki-01 on Thu Jul 06, 2017 4:03 pm

I play on the ps4.
The update is good however it has reset my reset button in training to R1 and will not let me rebind it. This has only effected my reset bind and all other button binds are fine. I use R1 for my boost so this means unless i change my set up ( and i don't want to as I've used this from day 1 so would be difficult aswell as frustrating to relearn) i can no longer use training. has any one else had the issue and is there a fix?
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Re: Patch Notes v1.35: Anniversary Update

Postby khan800 on Fri Jul 07, 2017 8:37 pm

Xbox one chat pad not working for me for in-game chat since update. Mutes the game sound, and nothing happens. After games, it works like normal. Any ideas?

All updates applied to controllers and chatpad. Tried with 3 different controllers, but wasn't able to test different chatpads as I only have one. Chatpad still working in other applications and games.
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Re: Patch Notes v1.35: Anniversary Update

Postby Stonezy on Sun Jul 09, 2017 7:47 am

So about the 'Monstercat Radio' feature. - It's great! The new, fresh, exciting music makes me wanna play rocket league even more, and is really motivating. However, can we possibly get it in-game, not just the home menu? At the very least, have it in free play, as i really like this feature, but it just needs more utility.
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Re: Patch Notes v1.35: Anniversary Update

Postby ltshadowx on Sun Jul 09, 2017 8:00 am

ltshadowx wrote:Love the patch,

BUT, Xbox one is now near unplayable for many people out there because of an FPS issue that starts after playing a few rounds and continues to get worse and then ultimately causes the game to lock up/crash.

It's not a connection issue, my ping with google fiber is a consistent 14-40, game is smooth as silk when you begin playing it, but after a few matches the FPS is so bad that it's unplayable, and just continues getting worse. Even ultimately caused my game to lock up / crash several times as well

Hope we have a fix for this very soon :(


So I fixed this issue on Xbox by moving RL from my external Xbox one hard drive to the internal. Very strange as all my games and RL have always been installed on the external and I had no issues before this patch with RL.
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Re: Patch Notes v1.35: Anniversary Update

Postby Tentacles on Sun Jul 09, 2017 2:11 pm

^I think the problem is you are playing on an inferior device.
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