Steam Workshop Support This December

Official announcements and news relating to Rocket League.

Steam Workshop Support This December

Postby Psyonix-Devin on Tue Nov 22, 2016 4:42 pm

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Starting next month, Steam Workshop Levels are coming to Rocket League! Once live, players on PC, Mac, and SteamOS will be able to upload custom levels they have built to the Steam Rocket League Community Hub.

What Are Workshop Levels?
The Rocket League modding community like our fans on the RocketLeagueMods subreddit, have built some fantastic stuff using the Unreal Engine 3 UDK over the past year -- including frenchfries' own Rocket League Obstacle Course(pictured above) and Dribbling Challenge #1 to name just a few. With our new Steam Workshop support, it will be much easier for modders to share creations without having to edit game files.

How Do I Upload Workshop Levels?
Once our next update is live, we'll provide a Steam Workshop Uploader Tool which will allow content creators to upload their levels The Uploader Tool will ask for a few details, including a creation name, a brief description of it, the level file itself, and a preview image before you're good to go. Once complete, the Uploader Tool auto-detects all the assets and once you hit 'Submit,' your level is off to the races! Just make sure that your preview image is a sharp, accurate representation of what you've made.

How Do I Play Workshop Levels?
Playing community-made Workshop Levels is as simple as subscribing to the new Arenas in the coming soon Workshop section of our Steam Community Hub. You can find the Community Hub HERE, or by clicking on the Community tab in Steam, then searching for 'Rocket League' under Hubs.

Once you’re in the Workshop section, simply click the 'Subscribe' button next to any Workshop Level you want to play and Steam will download it automatically. To find your downloaded Workshop Levels: Launch Rocket League, click 'Extras' in the main menu, and then click 'Workshop.' If you have any questions about Steam Workshop, don’t forget that Steam Support has an excellent knowledge base for your reference!

We’ll have more info on our December update in the coming weeks, so stay tuned, and keep those sweet freestyling GIFs coming!
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Re: Steam Workshop Support This December

Postby Voltio on Tue Nov 22, 2016 7:34 pm

What about console players?
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Re: Steam Workshop Support This December

Postby BloodyBunny on Wed Nov 23, 2016 12:57 am

Can we play custom maps in private matches with our friends?
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Re: Steam Workshop Support This December

Postby The_deceased on Wed Nov 23, 2016 1:08 am

Voltio wrote:What about console players?


They will continue cultivating the lands, (°ل͜°)
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Re: Steam Workshop Support This December

Postby Kovash on Wed Nov 23, 2016 1:53 am

Just sharing an information :

source
I wrote:Existential questions : will we be able to use the new trainer feature on workshop's map ?

Devin wrote:Hi! Great question - Custom Training will not work with Steam Workshop Levels.

whynotsteven from RLMods wrote:While not officially supported, we will make it happen :)


Would like to have on official answer on BloodyBunny question though !
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Re: Steam Workshop Support This December

Postby OsoMako on Wed Nov 23, 2016 5:42 am

:yaypsyonix: :yaypsyonix: :yaypsyonix:

Hell yeah! It was always absurd the amount of fiddling it took to put a custom map in. Thanks Psyonix! Would love to see this available for private matches too, if possible.
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Re: Steam Workshop Support This December

Postby StubbornPuppet on Wed Nov 23, 2016 7:04 am

Yeah, I just hope these will be playable as Soccar or Hockey modes online (presuming that was the build intent of the creator).

Running with the assumption that they will be... I will be curious to see what levels are made by the folks who claim to hate anything but the standard template arenas. :twisted:
I'M OUT. The decision to remove Neo Tokyo (and all the implications that holds for the future of this game) and start putting new cars inside crates... NOPE. See you somewhere else.
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Re: Steam Workshop Support This December

Postby professorswag123 on Wed Nov 23, 2016 7:29 am

nice to read this! thanks :yaypsyonix:
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Re: Steam Workshop Support This December

Postby NoOne-NBA on Wed Nov 23, 2016 8:15 am

StubbornPuppet wrote:Yeah, I just hope these will be playable as Soccar or Hockey modes online...

On this same line, will we be able to adjust the friction coefficient on the floor, to make a REAL hockey map?
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Re: Steam Workshop Support This December

Postby Dragony on Wed Nov 23, 2016 1:19 pm

So only udk stuff. Or will it work with unreal engine 4 levels?
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Re: Steam Workshop Support This December

Postby minsect on Wed Nov 23, 2016 2:22 pm

Wow, great stuff coming. Improved training + steam workshop maps = update of the year already :D
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Re: Steam Workshop Support This December

Postby jiegonator on Thu Nov 24, 2016 7:22 pm

Oh man, imagine what Tournament stadiums would look like? It would be themed for the community running the tourney! RLCS, RLA, etc. That's awesome.

Thanks :yaypsyonix:
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