Good news everyone!

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Good news everyone!

Postby Psyonix-Jerad on Tue Feb 04, 2014 4:55 am

It's been a while since there's been any SARPBC news. There's something we've been working on, and I'd like to finally tell you about it.

Near the end of 2013 we received a notice from GameSpy that they will be shutting down in 2014. Well, as you know, SARPBC is the game that refuses to die, and we can't just let this be the end of it. We can't let GameSpy decide when the game ends. We've been working on an online layer for the sequel, and so the thought occurs to us that we could "port" this over to SARPBC. Well, we haven't done that yet, but we're going to be doing some research in this field in the near future, we're trying to get all the kinks out as much as possible, and then bring it over if we can. However:

There may not be feature parity. We'll know more as we go. That means ranked/unranked might merge together, team matches might go away, other things might change, be added, removed, or simply be different. Your stats might disappear, everything might reset, the whole thing could end up different. This is our chance to fix all the things. Tell us what you want, and we'll see who seems the loudest and then do what we want anyway. :laugh:

And to show we're serious, we've already done quite a bit to get a start on it. Ben and I have spent about 6 weeks worth of nights working on optimization. First of all, I've done the work of bringing the old code in to the year 2014, using the new Sony compilers with all the bells and whistles. This means more optimized code, which runs faster. This brought about some technical issues that I had to work through, but the result should be more stable code. I've updated the shader compiler, which allows for more optimized shaders that run faster. I've found and fixed a few startup crashes, and think that a few more outstanding crashes might also be fixed. I've fixed a few collision bugs, and made the collision about 30% faster. I've found and fixed a few threading issues, and added some caching that speeds up the rendering thread, and profiled and optimized every level. Ben has gone through the game's effects, optimized them all, and tweaked them with new techniques. Ben has Improved lightmap efficiency, removed overdraw, and tweaked the visuals of each map. The maps have new lighting, some with better textures, and generally optimized the living crap out of the game.

What does all that mean?
  • Improved framerate.
  • Split-screen and 4V4 perform better than 1v1 did before.
  • Maps have improved contrast and sharper shadows
  • Generally above 60fps, all the time

Yeah, but what else? It's been 4 years!
  • Fixed ball cam. It's not that broken. :tongue:
  • Gas/Brake/Reverse will use analog trigger feature. Yeah, that wasn't even our fault.
  • Boost pills/pads reset after a goal. No more being cheated out of boost on kickoff.
  • Mute UI fixed. :dork:
  • Blurry glass cracks in Wasteland :nerd:
  • Aligned start points and boost in Utopia
  • Boost pills fade in faster, and you can pick them up even if they fade in while you are sitting inside them, or upside down.
  • Brake/reverse lights on your car aren't shared with other players using the same skin.
  • Fixed things I don't remember anymore.

When? When? When!?
  • Current improvements coming soon. No date yet, but hopefully within a month.
  • Online patch planned for the months following. GameSpy closes down mid year, so hopefully before then.
  • Sceenshots next week.

I know you have questions, I know you have a million bugs to report, and that's fine. However, we are NOT looking for online bugs right now. We will be replacing a lot of stuff, and so likely we will fix all the bugs, and replace them with new and more interesting bugs. We'll get there, it's just going to take time. If you have small bugs that are easy to reproduce, feel free to let me know. I'll fix the ones I can find without having to try a zillion times.

Finally, and most importantly:

Because of the extensive nature of the update, your existing replays will become obsolete and no longer load after you receive the update. I'm going to try to solve this issue, but at this time I don't think I'll be able to. I'll know for sure soon, and give you as much warning as I can, but be ready for it.

:yaypsyonix:
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Re: Good news everyone!

Postby Eriquo on Tue Feb 04, 2014 5:21 am

Sneak a new map in? Maybe the utopia/urban maps from the videos you guys posted a while back? <3 <3

Sounds doooope though! No more laggy 4v4s!!
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Re: Good news everyone!

Postby sverigevader on Tue Feb 04, 2014 5:50 am

Wow
Such surprise
Very joy
Much win

So freaking awesome. Srsly... No srsly... Wow... Win. Amazing. Epic. Grand.
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Re: Good news everyone!

Postby Fysho on Tue Feb 04, 2014 5:53 am

Aw yiss
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Re: Good news everyone!

Postby coolcole93 on Tue Feb 04, 2014 5:56 am

Awesome :D When you say 4v4 runs better than 1v1 used to, do you mean the netcode or the frame rate?

And if you guys are adding features for fun, maybe it's finally time for this;)
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Re: Good news everyone!

Postby Pureslayer on Tue Feb 04, 2014 6:34 am

Thats some really good unexpected news even with Sarpbc 2 coming out, I will still be playing 1 to keep in touch some some friends. I'd prefer if team games stayed. I think recording unranked stats would be great too seeing as its most popular.
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Re: Good news everyone!

Postby BC4LIFE on Tue Feb 04, 2014 6:43 am

Awesome! First there was epic news about SARPBC2, now epic news about SARPBC!

I'm glad you still remember the older game, since there wont be SARPBC2 for PS3.

Over 60fps and better quality + fixed bugs sounds amazing. I've always wondered why SARPBC doesn't run at 60fps actually! :D

Lastly, you could add a surprise with the update... like a new car, a new map perhaps? ;)

Can't wait for all this crazy SARPBC stuff! Psyonix team you're the best ! :yaypsyonix:
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Re: Good news everyone!

Postby TheGreatGambit on Tue Feb 04, 2014 7:50 am

wat.
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Re: Good news everyone!

Postby el-trickser on Tue Feb 04, 2014 7:54 am

How about changing colours of teams, add some more colours and make it random for ranked and that the teams in unranked and team can pick the colour
Shouldnt be to hard to add i hope
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Re: Good news everyone!

Postby sarpbcIScrack on Tue Feb 04, 2014 8:29 am

Man you guys are awesome. So will this patch still be dependent of your internet for hosting matches, or are you using the bright and shiny dedicated servers?
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Re: Good news everyone!

Postby JadaSki on Tue Feb 04, 2014 8:38 am

This is something that usually happens in my dreams. But unfortunately I can't water bend like I could last night. :(
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Re: Good news everyone!

Postby Fly on Tue Feb 04, 2014 9:12 am

Brilliant news. Is this prepping BC1 for a next gen console port by any chance? ;p
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Re: Good news everyone!

Postby WrongWayWoody on Tue Feb 04, 2014 9:29 am

:D Good news overload this week. :dork:
Psyonix-Jerad wrote:[*] Gas/Brake/Reverse are analog.


Also I'm guessing this is optional? I personally love the R2, L2, and find using analog to brake and gas very confusing. :? :lol:
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Re: Good news everyone!

Postby xX_WAF-FLES_Xx on Tue Feb 04, 2014 10:04 am

Awesome :cheesygrin: Sounds great
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Re: Good news everyone!

Postby TheGreatGambit on Tue Feb 04, 2014 10:11 am

WrongWayWoody wrote::D Good news overload this week. :dork:
Psyonix-Jerad wrote:[*] Gas/Brake/Reverse are analog.


Also I'm guessing this is optional? I personally love the R2, L2, and find using analog to brake and gas very confusing. :? :lol:


He means that the more you press the triggers, the more you accelerate/decelerate. It's nothing to do with the control sticks.
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Re: Good news everyone!

Postby IdleHacker on Tue Feb 04, 2014 10:23 am

:shock: :yaypsyonix:
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Re: Good news everyone!

Postby Cougar on Tue Feb 04, 2014 10:27 am

Wait, what?

...

And just when I think I know what you're up to, you guys go and do something completely unexpected and blow my mind. Again. Well played, love you guys :yaypsyonix:
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Re: Good news everyone!

Postby LinkinBoy on Tue Feb 04, 2014 10:41 am

I can't believe this. My favorite game released 6 years ago is going to get enhanced? :o Great news! :cheesygrin:


I have one suggestion too:

I don't know if this is a bug or not, but you can't collect the boost pill when the car is upside-down on the ground. This probably doesn't bother anyone, so fixing/changing it wouldn't be necessary, I just wanted to point that out.
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Re: Good news everyone!

Postby digdog22 on Tue Feb 04, 2014 10:46 am

Good news? Try the second best news of the year behind the sequel! For me, both are in front of FIFA 15. FIFA comes out every year, SARPBC every half decade :yaypsyonix:
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Re: Good news everyone!

Postby el-trickser on Tue Feb 04, 2014 10:47 am

how about putting a 3 sec cooldown when respawning through change team in unranked
that would be awesome
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